Fixed bug where some color zones were not paintable in certain conditions.
Clicking the two-handed symbol for spell effects no clears them properly.
Fixed thumbnail clipping for the Corkscrew Ridged Horns.
Fixed the thumbnail for Lantern in advanced posing so that it's no longer blurry and stretched.
The top horn slot no longer remains floating if you remove the character's torso.
Fixed the thumbnails for the Giggledog Species being duplicated.
Crystalline arrow no longer floats in alternative hand pose.
Two-handed Bearded Axe, Falcon Flag, Large Empty Barbell, and Machina Staff now preview correctly in the Buy menu.
Forgotten Dragon Staff spell FX work now.
Jagged Spikes and Broken Jagged Spikes now sit better on certain heads.
Grecian Helm and Helm Barbute no longer clip with open mouths.
Chin Curtain Beard no longer clips with Elk Beastfolk with open mouths.
Fixed the Braided Beard band color zone bleed.
Uprezzed the Lion tail for better prints.
Cleaned up Demon Tail, Leopard Tail, and Lion Tail.
Medical Bandages and Sombrero adjusted to better fit the Crocofolk head.
Adjusted the Diamond Necklace for a better fit with the Medieval Gown.
Shifted Spell FX on the Spiked Staff, Banded Staff, Studded Staff, and Metal Staff.
Fixed decal placement on the Simple Round Shield.
Fixed visual bug with the total amount not fully visible on some mobile devices.
Face Customizer Beta:
Many performance enhancements.
Added back horn mirroring for Face Customer. Also added ear mirroring.
Added advanced importing of Face Customizer faces and expressions.
Face Customizer teeth menu no longer mirrors when the character's pose is mirrored.
Added expressions to the featureless face for the Face Customizer system so it didn't lose the functionality it had previously.
Loose Bangs Bun no longer clips with faces.
Beards no longer clip into the right cheek.
Edited the Rabbitfolk face so that the new teeth system doesn't clip through the jaw with expressions of different softness slider adjustments.
Added preset colors to the ears that lost them with Face Customizer. Also added lost color zones to the fox ears and round fox ears.
Edited the Pleasant Steady Features shapes so that the eyes are no longer poking through on closed expressions when blended with other face shapes.
Edited the teeth available for the Skeleton Head so that incompatible teeth no longer show in the menu.
Fixed the gap that appeared for the Elongated Alien Features due to adjustments at the neckline.
Adjusted the Robot Features for cleaner alignment and better compatibility with the face customizer system.
The mouth interior for the Heavy Features no longer moves with expressions.
Enabled the Beast Muzzle Markings decal for the missing muzzle color zones on feline faces.
Fixed shaders showing darker on the Orc Tusks.
Added descriptions to parts missing them.
Fixed the teeth position and scaling on the Foreclaimer Face.
Fixed the teeth position and scaling on the Mohsnian Face.
Fixed the placement of the Pharaoh's False Beard when used with the Foreclaimer Features.
Added the Well Trimmed Goatee Lower option to the beard menu.
August 2nd, 2023
Fixed Crocodile tail color zones.
Fixed familiar positioning changes with epic bases.
Fixed Hammered Metal Chestpiece thumbnail.
Fixed Robotic Torso interaction with arm options and muscularity.
Added "raise ends" advanced slider to Western Neck Tie to allow users to adjust how high the ends sit off the clothes or body.
Fixed clipping between the Boxing Gloves and hands in the Heavy Weapon pose.
Adjusted the Clawed Robotic Leg to work better when tucked with bent leg positions.
Stopped some advanced posing options from resetting when clicking the reset mark on some advanced pose sliders.
Corrected color issues on the Lute.
Adjusted a hard edge on the broken horn of the Tomb Bound Horned Knight Helm.
Fixed various typos and spelling errors.
Adjusted the straps of the Blacksmith Apron.
Fixed the thumbnail order for the Elk Beastfolk species.
June 28th, 2023
Tail pose widget no longer scales with the size of the tail.
Fixed a bug where poses couldn't be properly reset is moved with the rotation widget.
Cleaned up the color zones on the Perigree Overcoat.
Enabled splatter decals on the Small Arcane Lantern.
Fixed a crash that occurred when undoing new tail advanced posing.
Fixes a bug with the pricing of multi-arm characters sticking around if you switched to a familiar.
Fixed a bug with the wrist advanced posing menu not updating when riding a motorbike.
Fixed a bug that prevented familiar advanced posing from clearing.
Adjusted the color zones on the Knight Errant Gauntlets.
Spartan Breastplate and Spartan Breastplate with Bust no longer clip with centaurs.
Fixed spell FX on the Winged Great Axe so that it applies to two-handed poses.
Updated the Draconian face so that it can now wear masks.
Uprezzed the Undercover Overcoat.
Fixed graphical corruption when using crystalline body with multiple arms.
June 7th, 2023
Some base item attachments were not getting put in the correct file for STLs when the split base option was selected.
Updated the Flagstone Textured Hex Base to improve the printability as well as remove a geometry error.
Reduced clipping issues concerning the royal chest pieces and certain arm prosthetics.
Updated the Low Cut Cloth Shirt to improve tucking with outer layers.
Fixed textures on Elegant Ridged Horns and Broken Elegant Ridged Horns.
Updated the Cold Shoulder Top to reduce noticeable polygons while using "measure" sliders.
Updated Ornate Plate Chest piece to improve clipping with some unders.
Fixed splatter decals on the single Playing Card.
Updated Tattered Jacket to improve clipping on some chest outers.
Adjusted the Bone Hide Chest Piece to reduce clipping with chest unders.
Adjusted the Hakama leg outer to reduce clipping in extreme poses with some shoes.
Fixed skin weights for Lab Coat in leaping pose.
Removed an incorrect color zone on the Skull base item.
Corrected various spelling and grammar mistakes.
Pro:
Species advanced import no longer imports eye pose. Eye poses will be importable along with expressions when Face Customizer comes out.
May 3rd, 2023
Fixed an advanced posing crash when starting a new character while a rider is selected.
Kite Shield color zones fixed.
Lensless Thin Round Glasses and Lenless Thin Glasses updated for printing.
Jingling Jester Boots updated to stop clipping with skirts.
Corrected clipping between Underwear and over jackets.
Viking Kyrtill and Royal Waistcoat and Coat (both versions) updated for better print detail.
Pro:
Grayed out species and outfits when importing from non-humanoid species in the advanced import menu.
April 5th, 2023
Cleaned up Face Upper, Lower, and Mask menus now that folks have had time to adjust to them being under Clothing > Head.
Fixed most of the clipping between the Peg Leg prosthetic and the Bovine legs.
Edited the multi-arm options to show the sleeves of the chest clothing options.
Updated the Pharaoh's Garb outfit to the layered clothing system.
Updated the humanoid character species config default thumbnails to show the tunic set.
Split up the ring gloves option and made them into individual options in the rings menu.
Extra characters no longer start at the wrong height.
The main character switching gear or pose no longer affects the extra character.
Fixed the import button selection indicator for extra arm gear.
Updated Short Dress over to fix clipping with some unders.
Fixed rodent expression crash from incompatible settings.
Fixed errant menus for Googly Eye Glasses.
Fix for undo crash during some adv posing items.
If separating base & miniature for STL purchase, items poking through the base will be allowed to poke through.
Sliders for multi-arm lengths now no longer show up unless you have multiple arms.
Wide hand grip animation now only shows up during material preview for 3D printed materials.
Mounts & familiars were accidentally allowed on epic & slot bases in some cases. Fixed that.
Snakefolk tails stay posed for second characters.
The Random button species switch now works with undo.
Only humanoids can be randomized.
Hand supports for 3D printing won't sneak into 3D Digital files anymore.
Fixed the attach positions for the Shield of Vicious Blades in the back item slots so they interact better with layering and other items.
Edited the masks for the lizardlike torso so the seams between the upper and lower blend smoother and the scales on the chest get highlights and shadows better with the shaders.
Fixed the frog-like torso and prosthetics' left-sided rings to show up correctly for the thumb.
Fixed the Knight Errant Outfit loading the chest piece in the inner and outer slots.
Fixed a bug with a combination of helm tuck and glove tuck for the Ornate Robe Top in outer layered chests not reverting back to the full sleeves after taking one or the other item off. Also fixed with short gloves.
Adjusted Braided Bun Straight for nicer prints.
Added a tuck form to Warm Fur Neck Wrap so it will work with more Chest options.
Added a form to Dragon Knight Leg Armor so that it doesn't clip through long coats.
Updated the Gunslinger's Shirt and Undercover Coat to fix overcoat clipping.
Adjusted the digitigrade Leather Armor Pants to correct clipping with the front of the body.
Pro:
Advanced importing extras now overrides extras even when they are familiars.
Stopped resetting poses for mounted characters when using advanced import.
March 1st, 2023
Moved the Gear submenus for Mouth and Eye accessories to the Clothing > Head submenu for better consistency with other menus since all these pieces interact with each other.
All base item familiars are now included in the sub-character quick selection menu, regardless of size.
Added a "separate rider" option for STLs.
STL separation options will now be remembered with your account.
Foot connection support to the base will no longer be present when the "separate base" STL option is used.
Toy Plane decals now apply without stretching.
Clawed Cyber Gloves updated for better printing.
Outlaw's Mask updated to no longer clip with faces such as Heavy or Round Features.
Rings are better aligned and thicker when gloves are equipped.
Fixed a bug with familiars in hands and mirrored posing.
Updated the Striped Cropped Pantaloons to tuck better under outer layers of clothing.
Updated Road to Ruin Boots, Road to Ruin Heeled Boots, and Medallion Cuffed Boot with Heel to reduce clipping errors when used with certain pants.
Adjusted the Belted Battle Skirt to reduce clipping with legs in certain poses.
Reduced clipping between Patchy Hair and some helms.
Fixed a two-character advanced posing position issue.
Fixed a bug where adding a familiar to the left hand removed items in the right hand.
Familiars as main characters now show up in the quick selection dropdown menu.
Fixed a bug with the selection indicator not showing on familiars as main characters.
Fixed a bug with switching mounts to humanoids when you have a rider.
Fixed base selection highlighting when selecting a mount without a base.
Fixed a bug to avoid adding a base when switching mounts.
Cleaned up the ring menu to be consistent with right and left menus elsewhere.
Added support for rings on additional arms.
Pro:
Fixed an error where familiars prevented users from buying a mini if they were down to their last credit.
Fixed species horn positioning imports when combined with pose imports.
February 1st, 2023
Familiars now import correctly into hands for seconds characters and mounted characters.
Handheld familiars have mirror pose properly disabled.
Corrected two-handed poses when selecting a familiar in the left hand.
Handheld familiars no longer show up when you're missing a torso.
Fixed a bug where old familiars upgraded to the new system created broken advanced pose positioning.
STL downloads now allow separate familiars when those familiars are base items.
Hand supports for prints no longer show up in previews for two characters in 3D Digital.
The blue glowing selection ring now appears on rides.
Increased the resolution of the Griffon Body used for printing.
Sharing while in label view now resets the camera properly for the share screenshot.
Adjusted the Gjermundbu Helmet and Open Gjermundbu Helmet.
Updated Low Cut Kimono.
Refined the forms for Jodhpurs to improve the tuck with mid-length boots.
Fixed a bug impacting changing the species of an Extra character when a Rider is on a mount.
Resolved odd texture issues with the Biker Jacket.
Adjusted color zones on the Medieval Veil.
Police Officer's Hat updated to refine color zone edges.
Off the Shoulder Shirt adjusted to fit better under the Apogee Jacket.
Corrected color zones for the Washboard with Soapy Water.
Updated the Noble's Dress Top to reduce clipping with Under Chest options.
Updated the grip for the Radiant Burst Shield, Splintered Shield, and Rune Covered Shield to improve clipping with large gloves.
Switching from two-handed to one-handed weapons retains colors properly for second characters.
Updated Hangerok Apron and Shirt and Hangerok Skirt to improve details for STL files.
Thief's Reinforced Leather Chest Armor was adjusted to improve STL quality.
Updated the Indomitable Samurai Fauld so that it does not hide the top edge of Under options.
Removed the double tail icon in the advanced pose menu when a Serpent Body was on an epic base.
Updated system to keep decals even if covered by something (e.g. helm covered hair).
Fixed the reset of side item flip posing when using advanced import menu with a second character present.
January 4th, 2023
Neatened up color zone masks for Layered Cloth Skirt.
Updated the color zones on the Dashing Duelist Surcoat to look smoother.
Edited the tuck form on the druid gauntlet with a shield enabled so it tucks without distorting the gem portion.
Fixed the Kimono Top (Tight Sleeves) forms sometimes being tucked through the skin with some mid-length gloves.
Split color zones near the belt on the Cyberpunk Nova pants so they have their own unique zone.
Adjusted Asymmetric Bob Hair so that it doesn't get pulled too close to the head with hats like the beret.
Edited the Clawed Robotic Arm knuckle area so that the fingers are more centered in the knuckles.
Hardened and adjusted the edges of the shoulders on Ornate Plate Chest Piece since they appeared too soft.
Removed chocolate bunny from showing in the back slot unintentionally.
Adjusted weapon spell fx positioning on the Bloodletter Blade since they were sticking too far off the blade.
Rabbit ears no longer lose their piercings when one ear is toggled off.
Gently adjusted the Mended Knight Curiass to fit with some underlayers better.
Fixed color zone issues on Police Officer's Hat.
Adjusted how necklaces look with the Folded Leather Bodice.
Fixed up the outer trim on the Adventurer's Skirt for cleaner color zones.
Updated the color zones for the theatre masks.
Adjusted the Helm of the Mountain King to reduce clipping.
Neatened up color zones for Shadow Sakura outfit.
Adjusted how the Spark Crossbow and Lightning Crossbow are held so that the fingers clip less.
Updated the Harness.
Updated the High-Collared Undercover Coat.
December 14th, 2022
Set menus to remember the scroll position when returning to the previously used menu.
Fixed the "Go to Cart" button when on the second character.
Removed accidental settings icon for headless characters.
Updated Undercover Leather Pants and Chaps for better STL prints.
Adjusted Bard's Doublet to reduce clipping with Ornate Plate Chest Piece.
Fixed clipping between Dragon Knight Chest Piece and chest under options.
Adjusted the Wimple to remove clipping with animal heads.
Fixed clipping between Forearm Cast and long sleeves.
Edited Centaur lower body to prevent fur clipping on the transition from the lower to the upper body.
Corrected the earring rivet position for the Double Pointed ears to prevent clipping.
Back items now have better placement on Shoulder Cape. Shields may still need additional advanced posing to prevent clipping.
Large Flame Plume no longer clips with Rocket Launcher.
Fixed Fireball positioning for the left hand in Relaxed Regard so that it no longer floats off the hand.
Adjusted the All-Seeing Gauntlets to remove clipping with the body in bent elbow poses.
Corrected color zone bug on the Lionhearted Heeled Armor Boots with Kneepad.
Adjusted Wool Pants with Leg Wraps to improve STL quality.
Increased detail on Large Wrapped Scarf to improve STL quality.
Shadow Sakura Chest Armor adjusted to improve STL quality.
Improved compatibility of neck items with the Raven head option.
Improved waistline fit of the Indomitable Samurai Fauld.
Fixed clipping between the Korean Skirt and Undercover Coat.
Corrected color zone issues on Shoulder Cape and Embellished Shoulder Cape.
Increased detail in the Tabard chest item for more detailed prints.
Adjusted the Three Button Shirt to remove the hole in the shoulder.
Updated Sports Bra.
Fixed clipping between Ninja Pants and boots.
Round Braced Shield updated to stack with other back items without clipping.
Corrected Dashing Duelist Doublet color zone errors.
Improved waistline fit of Improvised Skirt.
Updated the Shadow Sakura Tassets to fit better over baggy pants.
Updated Vael Scimitar (dual) pose modifiers to match other polearms.
Fixed clipping at the knee for Studded Survivor Pants.
Updated color zones for Leather Hide Skirt to fix missing zone for strap.
Adjusted Lionhearted Armor Chest Guard to improve the fit of most neck items.
Increased the resolution of the Kyrtill Tunic for printing.
Smoothed out color zones on the Disciple of Death Draped Overskirt.
Street Hacker Shirt updated to clip less with over layers.
Cloth Waist Wrap updated to reduce clipping in the back.
Abyss-Bound Pendant updated.
Half Helm adjusted to fit with blindfolds better.
Updated Tank Top settings for STL prints.
Basketball settings updated for STL prints.
November 2nd, 2022
Resolved issues where multiple layers of decals became unpaintable on certain devices.
Returning the kilt's socks as "High Socks" in the legs slot.
Lionhearted Armor Chest Guard adjusted to resolve waist clipping.
Indomitable Samurai Greaves boot forms adjusted.
Reduce clipping with boots on the Bliaut Skirt.
Removed splatter decals from Ancient Sandals/
Fixed Spiked Chain to remove the glitchy patch on the handle.
Decals for Shoulder Cape and Embellished Shoulder Cape fixed.
Added labels to the elephant ears for the theme advanced settings.
Plain Pointed Heater Shield fixed for metal materials.
Returning the Wavy ponytail to its previous shape.
Fixed Large Empty Barbell to get rid of weird color zones.
Wool Wrap fixed to no longer clip near the underarm in extreme poses.
Gentle updates to the sleeves of the following chest items to reduce clipping on thinner gloves: Chain Mail Shirt, Samurai Armor Top, Samurai Cuirass, and Three-Buttoned Shirt.
October 12th, 2022
Edited the Hook attachment to fit better under long sleeves.
Fixed color zones on the Shoulder Cape and Embellished Shoulder Cape.
Hand slugs no longer show up for standees.
Fixed the infinite loading symbol when closing out of "Open Copy."
Extra B menu defaults to have search open since it's such a large menu.
Fixed the color zones on the Unwrapped Chocolate Bar.
Digitigrade Furry Leather Hide Pants color zones updated to match the regular Furry Leather Hide Pants.
Improved color zones for the Pyramid Stud Pouch, removing color bleed on edges of zones.
Repaired seam issues on fox tail decals.
Improved faceted look on Vintage Heels.
Adjusted splatter decals on the Opulent Staff.
Various spelling corrections.
Pro:
Added a separately purchasable Digital Credits product for Pro+ users.
September 7th, 2022
Updated the Spartan Breastplates to reduce clipping.
Plain Gloves adjusted to fit better on a furred upper body.
Fixed the Boxing Gloves clipping with hands in the Heavy Weapon Pose.
Adjusted the Skeletal Foot and Skeletal Leg options to fit better with some of the shoes.
Corrected the color zones on the Druid Harness.
Added a setting to auto-hide earrings if the ear is missing on that side.
Apogee Crop Jacket updated to resolve clipping from waist slider usage.
Tomb-Bound Knight Greaves and Mended Knight Greaves adjusted to work with over-the-knee boots.
Updated the Shadow Sakura Chest Armor.
Fixed a bug with slot bases and character positions.
Adjusted locators for Cobblestone bases.
Knight Banneret Tunic and Chest Guard updated to reduce clipping.
Edited the Clawed Robotic Hand to fix distortion issues at the elbows.
Updated eyepatches having their strap and the patch naming show up opposite in themes.
Fixed Furry Clawed Legs having a color zone error near the heel.
Fixed various cropped pants not adjusting shapes if there was a thigh bandage wrap.
Added a form to resize the Harlequin Hand Puppet if there are gloves on the character to help with clipping.
Edited the form for the motorcycle to work with pant outer and chest outer layers to reduce cape clipping with the back bar.
Fixed sleeve advanced posing when both chest layers have drooping sleeves.
Viking Kyrtill color zones updated.
Adjusted color zones for the Lionhearted boots.
Leather Demi Gauntlet and Demi-Gauntlet fixed to not clip with long sleeve chest under options.
Updated Strappy Shoes to not clip with pants.
Adjusted Retro Darling skirts.
Updated base item Energy Cell color zones to match the hand item version better.
Sinister Boots and Tattered Hexweaver Wrap updated to fix clipping.
Fixed a bug that allowed keg parts to be selected for the Shinobi Scroll.
Shinobi Scroll is now in the correct location in the Soloist pose.
Adjusted the tuck form for the Clawed Robotic Arm to fit better with some thin glove fingertips.
Split the Adventurer's Skirt into more color zone options.
August 2nd, 2022
Fixed an issue that unintentionally removed the Padded Belt.
Adjusted the Scanner positioning so that the item to longer clips with hands in the alternative grip.
Removed a stray linked color zone on the Bastard Sword.
Fixed color zones around the wrist on the Tattered Hexweaver Gloves.
Fixed the low-resolution texture on the Mended Soldier Fauld.
Closed holes in the chain on the Mended Soldier Fault to improve printability.
Fixed the issue where color couldn't be applied to the Miniskirt when worn by the Naga and Merfolk species.
Updated the tunic outfit config to remove the discontinued message from the legs with the layered legs update.
Adjusted a rough edge on the Druid Skirt.
Adjusted the Indomitable Samurai Pants to fit better with taller boots.
Low Strike and Energetic Run poses now work with the slot base.
Fixed Elven Skirt clipping around the waist and back end area.
Fixed the Centaur Feet and Humanoid Feet sinking into cobblestone bases.
Fixed various spelling and grammar mistakes.
Fixed an issue with the Blazing Arm and multi-character interactions having weird weighting around the elbow.
Cropped Sarashi was updated so that big scarves don't clip.
Large Wrapped Scarf got some updates to fit outer chest pieces better.
Adjusted the Thief's Reinforced Leg Armor to ensure less clipping with chest pieces.
July 12th, 2022
Fixed two characters accidentally showing up for non-pro users, but being uneditable.
UI crashes now give error messages rather than the UI disappearing.
Horn advanced posing can be individually cleared.
Under base labels smiley face and cross swords were reduced to one color option for simplicity.
High heels now show the link button on consistently.
Fixed some bald patches when combining alien heads and some hairstyles.
Corrected Stealth Oiled Leather and Short Sleeve Tunic not tucking in some cases.
Fixed the Boxing Gloves hiding other arms gloves on multi arms.
Fixed the settings for the Lower Arm Medical wrap so it isn't affected by sleeveless shirts under longer overshirts.
Updated the tuck form for the Clawed Robot Leg to help with clipping on a few slimmer pants options.
Edited the tuck form for the peg leg to better fit with pant legs when using digitigrade legs.
Fixed a bug with tall slim boots being incompatible with prosthetic leg options. It will now hide the incompatible leg options.
Fixed a bug where some pants weren't changing the form correctly for the blade-type prosthesis.
Flames now attach to the fork properly.
Fixed Haladie blade missing connection to back in some cases when used as a back item.
Fixed the Clawed Robotic arm and leg sizing to prevent clipping errors with chest, legs, gloves, and feet clothing parts.
Adjusted peg leg sizing for digitigrade legs to prevent clipping errors with leg clothing.
Fixed the asymmetric bob hairstyle not tucking under hats properly.
Removed stray vertexes appearing when using the shaved ponytail assets with hats that cover them.
Increased the general stability of the character browser.
Fixed an issue that could cause Safari users to not be able to download packs.
Pro:
Added a "Copy to other arms" button that matches multiple arm posing exactly. Must enable "Unsupported Features" in the settings menu first.
Horn advanced posing doesn't get overwritten with pose import. Use import species to match horns.
Decals now import correctly.
Themes now import correctly for identical items.
Fixed the gore filter not always behaving correctly.
June 14th, 2022
Cleaned up part display order.
Fixed crash when removing the second character if you're not logged in or don't have access to two characters.
Added the "select camera angle" note back to the Color Standees product.
Fixed a bug where you couldn't delete decal display layer shaders.
Fixed color zone bug with chest pieces when interacting with faces.
Saving characters while in the height measurement display mode now takes character thumbnail screenshots properly.
Fixed a bug where some high-powered machines didn't get max graphics settings after a crash.
Removed second directional arrow for two character minis in the 3D Digital display preview.
Fixed a bug with offset horns in the 3D Digital display preview.
Pro:
Fixed height slider for the second character and switching characters while in height slider mode.
Fixed import thumbnail when a character has changed.
Fixed pose transforms when importing epic base and pose.
Fixed multiple issues with favoriting characters not always behaving correctly.
Improved Community search so that own characters don't always appear first.
Fixed multiple issues that would cause errors with the community to be thrown.
Advanced pro import menu now brings in color and decals for outfits and species.
Advanced pro import colors are now split between body and theme as separate options.
Fixed body and outfit theme color imports.
May 3rd, 2022
Selecting a new decal now resets any layers that you have cleared.
Better preservation of your paints when switching parts in some cases.
Fixed infinitely loading cart symbol when hitting the back button from the cart page.
Added settings for Prominent Alien Features and Classic Alien Features to allow for decal mirroring.
Prepared beards to be upper and lower for face customizer. Sorry, if you saved a glitched mini with two beards, this won't work anymore. Face customizer will have full functionality.
Added a warning about STL separate bases and characters not cutting each other out.
Removed additional footprint connectors when selecting the separate base from mini option for STL purchases.
Fixed site crash when going to advanced posing when your character is just a set of legs.
Avoid duplicate paints saved with characters.
Fixed a bug with undo that caused some color zones to change.
Message popup about deleting paints used by decal layers only show up once now.
Fixed an update bug with advanced posing sliders not visually resetting when clearing settings.
New graphics option for devices with pixel ratios above one. Enable to increase rendering resolution quality at the expense of frame rate and memory usage.
Fixed height slider above half way when paired with just a pair of legs and no torso.
Back button on material pages now always takes you back to the buy menu instead of the species menu.
Updated the color zones to the Knight Banneret Tunic and Chest Guard to properly separate the upper and lower parts of the shirt.
Added an arrows to 3D Digital purchase preview so it's clear which way the mini is facing by default.
Enabled character movement and rotation for non-pro.
Updated the Knight Banneret Tunic and Chest Guard to fit better under outer layers.
Updated the thumbnail for the lensless Pince-nez glasses.
Fixed hand support with fist pose.
Adjusted Grecian Helm to prevent clipping with facial features.
Added color options to the Assassin's Dagger so that it matches the Assassin's Sword.
Fixed hand support for the second wand pose so it doesn't stick out the bottom of the hand.
Fixed Ornate Robe Top color zone error with gloves.
Fixed skeletal and robotic prosthetic options clipping through some shoes.
Fixed the Bow Lacing Boots feet clipping in the Shambling pose.
Pro:
Fixed multiple issues with token handling that would cause errors when using Community Library features.
Fixed a bug where deleting a saved character would "orphan" a Community Library share.
Fixed two-handed spells becoming detached from hands in booth gifs.
Color menu now properly shows up for Extra characters when on mobile devices.
Fixed a bug where clearing advanced posing also cleared the posing on the extra character.
Fixed a menu crash when using the arrow keys to switch between characters while in the Gear > Piercings menu.
Added another checkmark for STL purchases to allow for the second character to also be separated.
Fixed a bug when importing pose from a character with a wheelchair.
April 5th, 2022
Menus now remember your previous choices when switching.
"Open Copy" in the cart works again for newly added minis.
Re-ordered "Remove" and "Open Copy" so that "Remove" is always first.
Fixed an issue where some share links would fail to load.
Finally, top hats can be appropriately fancy.
Fixed the interaction between overcoats and flared skirts.
Colors are better maintained when switching between parts.
Fixed a bug with spell fx not being changeable in two-handed poses.
Eyeball paints can now be applied to the alien eyestalk horns.
Fixed how the trumpet attaches as a side item.
Adjusted filters for muzzle flashes.
Fixed amputations not being compatible with the Fancy Dress Top.
Fixed Wizard Robe Chest losing sleeve color zones in saved configs.
Fixed Samurai Foot Armor color zones.
Trying to add a folder when not a pro member should now pop a dialog and be more informative.
Removed duplicate outfit options.
Revamped product image gallery.
Fixed Blast options not showing up for heavy weapons.
Fixed heel clipping with some of the prosthetic options with the newly released heels.
Updated Dress Shirt with Tie color zones so that buttons no longer share with cuff zones.
Updated the thumbnail for the Jodhpur outfit to match the chest piece.
Shield of Vicious Blades should now correctly show splatter decals.
The Puzzle Cube interior no longer gets the color of one of the sets of square faces.
Fixed splint gauntlet color zones.
Fixed hand support slug not getting the glove color on the Cloth Wrapped Gloves when in the first pose.
Fixed poor deformation in crutches and canes when adjusting character height.
Fixed stray vert in Scale Mail Chest.
Fixed stray verts in Snake lower body.
Pushed the sleeves of the Swashbuckler's Tunics up the arm to avoid crashing with larger gloves.
The thin cloth dress is no longer wavy.
Added splatter options to the Nanotech Cane.
Fixed color error on Desert Boots.
Added some rotated versions of some hats that needed it.
Pro:
Renamed "Turnaround Gif" in the Booth to "Spinny Mini" because it's more fun.
Slowed down spinny mini gifs a little due to popular demand.
Improved shadow quality for gif turnarounds.
Added a note about transparent backgrounds not being supported in the Spinny Mini Gif feature.
Fixed a bug with the advanced import menu where it was clearing some decal colors.
Community Library should no longer show duplicate minis.
Light shadows on additional characters now work.
Canceling renaming and adding folders should no longer generate an error message.
Dragging and dropping mini between folders should no longer "duplicate" a mini.
Fixed possible loss of changes to minis when editing lore.
Added loading indicator when loading mini from the library.
Decals import correct colors when imported alongside colors.
Using the Lore button no longer saves your mini before opening.
Base item attachments are now properly hidden in Scene Maker.
March 8th, 2022
"Disable Camera Auto Framing" settings checkmark now works when changing poses.
Made the L & R attachments consistently ordered between handheld items and other items.
Improved search filter icon display order.
Set keyword to remove pre-layered clothing outfits causing duplicate outfit options.
Fixed very thin arms that occurred when using over-layer clothing combined with arm removal in some configurations.
Elbow joint advanced posing now allows for straight elbows, regardless of pose. Elbow straightens out as you move the slider.
Range for elbow advanced posing increased to allow for double-jointed elbows.
Elbow joint straightening is now more anatomically correct.
Fixed spell FX in the two-handed pose for the Wisdom of the Six staff.
Fixed the stray verts that appeared when heels were equipped with leg prosthesis.
Fixed the bottom of the Head Sail horn poking through the neck on certain poses with the draconian heads.
Fixed the Battleworn Ategir color zone error that caused the metal part to partially appear on the wrap.
Removing the head from the robot torso no longer shows organic gore.
Fixed the decal settings on the Fishing Hook.
Fixed a bug where some painted areas were getting the color of painted areas on other items.
Missing arms now show gloves as grayed out.
Removed the import button that was incorrectly displayed in the second and third arm gear slots.
Edited the Adventurer's Trousers so that the color zone on the top of the coat tails matches the outer layer instead of the front belt.
Splatter no longer affects quiver contents.
Fixed a bug with Firefox and tail item advanced posing.
Fixed Tank Top clipping with the torso.
Fixed Thin Cloth Dress clipping with hips.
Re-enabled the twist gizmo for base items.
Removed stray vert that appeared when using the Raccoon Tail Har with the Ponytail with Shaved Head and its long variant.
Fixed vertices acting weird in certain poses for the Blazing Arm.
Splatter decals are now available on various hoop items.
Fixed incompatible coats showing up for centaurs and clipping.
Corrected typo in the Sorcery Outfit description.
Disabled posing for the Rag Doll to prevent unintentional printability errors.
Upgraded 40+ outfit configs to work correctly with the clothing outer layers system.
Added a gradient fade option to the Horned Indomitable Samurai Helmet.
Created a broken variant with gradient for the Curved Dragon Horns. (Available in the same horn slots.)
The Closed Top Headwrap no longer disappears on some of the face options.
Fixed stretching in the Indomitable Samurai Sode.
Splatter decals now also mirror when the pose is mirrored.
Corrected various spelling and grammatical errors.
Fixed "Save As" when not logged in.
Fixed invalid cursor display when hovering eye paint over eyes.
Pro:
Added a turnaround gif export option for the booth.
Import Lights added to the advanced import menu.
Added import base items and base options.
Shoes no longer cause the second character to be slightly taller. (For new characters or if you clear the second character's advanced posing.)
Fixed a bug with wide screens and the two-character drop-down menu not showing up.
Numeric input for sliders now adds an undo point.
Fixed a bug that orphaned your open character when using the advanced import menu.
Fixed a bug that orphaned characters from their original saves when switching characters in the scene maker.
Moved the standee material label over to be less on the character.
Standee material now has a toggle to show the back view.
The "Move To" folder option allows the creation of new folders.
Fixed standees breaking the camera while in the booth menu.
Adjusted the camera to always focus on the active mini when working with multiple minis at the same time.
Reduced impact of dice and label for standee camera choice.
Fixed a bug where missing legs on the first character prevented the second character from being positioned.
Fixed a bug where the second character couldn't receive eye paints when the first character was missing a head.
Fixed a bug where second character facial expressions were visually reverting after a save when you had just changed it.
February 1st, 2022
Save As now shows up all the time, even if the current miniature has never been saved.
Added settings options to disable the camera lerp animations and disable auto-framing when switching menus.
Saving no longer resets the camera framing.
Two characters now show up for non-beta users following share links, but they can't be edited.
When refreshing multiple browser tabs at once, your current unsaved work should be more consistently kept around.
When closing a tab with unsaved changes, the next tab you open will attempt to load that character again.
When your browser crashes, restoring your tabs should re-load your work-in-progress characters from session storage.
Gloves and Feet menus show grayed-out options when you're missing a hand or foot.
Lab Coat is available as an Outer Chest item.
Corrected issues with Lab Coat Outer tucking.
Corrected behaviors for the Closed Head Wrap.
Some faces get more texture resolution. Bases get less on the underside.
Removed stray mesh showing with Closed Top Headwrap.
Added color zone to Assassin Sword for additional color on the hilt.
Adjusted color zones on Gunslinger Chaps.
Second Spell FX for the bottom blade of the Haladie now appears in the correct locations.
Fixed rough edge on the Hakama pants option.
Resolved Dress Shirt and Tie color zone errors.
Added side posing to Flintlock pistol.
Fixed Elven Arrow color zones.
Adjusted Frying Pan so that the Spell FX doesn't poke through the pan.
Adjusted the Spell FX on the Antique Rotary Cannon.
Slightly downsized the Boxing Gloves.
Fixed the Swashbuckler Coat Outer color zones.
Fixed issue with chest bandages not tucking.
Fixed issue where Shield of Vicious Blades incorrectly tucked gloves.
Made sprint legs bendy without breaking the rest of the body.
Fixed the gradient for the fur on the Scrap Fur Shawl outer.
Fixed ingot positioning when used as a back item.
Hexweaver Boots color zones updated.
Updated theme color change and added belt color options for the Low cut Kimono's sleeveless tucked version.
Fixed detail in the mesh of the Pants with Layered Cloth.
Fixed orc teeth not widening jaw.
Lessened the amount of foot/ground penetration in Seated Casual pose.
Edited thumbnail for the Hold hand pose.
Floofed up the skirts in Shambling and Relaxed Regard poses when the character is wearing heels.
Added youTube link to the bottom of the info dropdown menu.
Removed redundant 'Socials' link on Info menu.
Fixed the /?report and /?bug URL links so they pop up the bug report form properly.
Feathered edges of decals now need to be above 20% opacity to be paintable. Avoids feathered decals making what's below them unpaintable.
Fixed outfit for the Tattered Hexweaver bringing in the chest piece as an underlayer instead of an overlayer.
Fixed the Bag of Coins Spell FX rivet not attaching correctly.
Fixed stretching issues with Merfolk belts in seated poses.
Fixed Gunslinger Chaps clipping through some long coats.
Fixed weighting on Cloth Underwear.
Added eyelid movement to the Noble Features face type.
Fixed a bug causing Furry Canine Legs to clip through Skirt with Legwarmers.
Fixed various clipping issues related to layered clothing.
Pro:
Moved "Import" character to the top of the list in "Extras" to make it easier to find.
Import Decal option added to the import menu. (Colors automatically get applied now also.)
Fixed a bug when importing paints from one character to another.
Fixed a bug with import pose when combined with other options.
Switching between characters with '<' and '>' hotkeys now displays the correct name for the character.
Fixed a bug where the two character selection arrow was appearing in screenshots and booth.
Corrected numerous bugs with two character posing.
Numerous paint updates on the second character.
Fixed an update bug with the height slider for the second character.
Fixed a light update bug with the second character.
Extra character base items now require a base just like other base items.
Fixed a wrist twist bug with the second character when all characters were wearing gloves.
Fixed a bug where adding your currently open miniature to a folder wouldn't stick.
Portrait background gradients allow color changes.
Fixed the numerical input slider arrow buttons to respond consistently.
Avoid moving camera when pressing arrow keys while focused on numerical input of slider.
January 5th, 2022
Heads, torsos, and legs can now be removed.
Corrected the thumb position on the rifle grip.
Fixed skirt clipping with upper leg in kneeling and seated poses.
Switching between filters now automatically scrolls to the top of the parts list.
Fixed double-amputees pose when riding horses.
Out of date versions of Safari web browser get a less pretty advanced posing menu. (Switch to Chrome!)
Thumbnail for neck item Chain Choker updated to correct imagery with intended hole.
Added Spell FX to the Assassin's Sword.
Edited the grip width on the whip so it doesn't clip through the hand anymore.
Fixed small angle offset on the Large Muzzle Flash.
Updated leg pose requirements to avoid floating characters.
Fixed the gradient map on horns for the Helm of the Mountain King and its variants.
Hand held ingot no longer incorrectly displays a non-functioning decal menu.
Fixed direction sorting in the character browser for users who set their own default sort option.
Fixed clipping issue with dg version of Leafy Legwear in Prone pose.
Brass knuckles and a few other options no longer appear in the floor with Floor Time pose.
Adjusted Cocktail dress skirt in Sitting Casual pose to fix clipping.
Foot no longer pokes through Bow Lacing Boots.
Corrected the positioning of the Fantasy Battle Wheelchair handles.
Fixed various spelling errors.
December 7th, 2021
Fixed an errant color zone on Kimono pants.
Handlebar mustache no longer floats on expressions with the Snapping Draconian face.
Fixed settings causing the Bugbear chinstrap beard to not be removable.
Turned off item menu for Dinosaur tail as intended.
Fixed color error on sleeve of Blackguard Chest Piece.
Fixed Spine Dagger clipping through its koozie for side and back slots.
Fixed Banded Armor color zones that were sharing.
Automatically scroll to the top of search results when searching for parts.
New setting "Disable Tooltips" turns off the part-hover-over if it gets in the way on small devices.
Adjusted the Studded Leather Bracer to reduce clipping on chest pieces.
Moved the Assault Armor helm's faceplate slightly forward to avoid some noses sticking through.
Improved normals on VTT purchases.
Decal position is now retained when the decal image is changed.
Splatter no longer affects base items.
Lights can now be moved higher using the sliders.
Notifications have been added for when there's a connection issue.
Fixed Elven Heavy Armor Chest Piece color zones.
Increased model resolution on print version of Long Fairy Wings.
Fixed errant color zone on Handgun.
Fixed spell fx for the Chalice.
Edited the two handed Keytar pose to reduce clipping.
Fixed pants tucks in cases of one mismatched show and long boot.
Edited Stone Textured Square base so that small base items no longer float.
Pro:
Enabled advanced option "Numerical Slider Inputs." Available in Info > Options menu.
November 2nd, 2021
Customer support emailable links to open bug report form and other utilities fixed.
Save count limited to 8000 minis because more than that will cause instability and crashes.
Bird familiar now held by hero in kneeling pose.
IPhone 8 and lower in regular graphics modes no longer render color thumbnails to avoid stressing the devices.
Fixed squirrel tails in kneeling poses.
Stopped trim color on fairy gloves from changing unexpectedly.
Fixed crease on Spartan Spear which was causing the pole to look like it was coloring wrong.
Fixed starfish to no longer have spell fx.
Base label preview is now visible again when a mount is equipped.
Updated digitigrade Techno Organic Leg Armor themes.
Furry Canine Legs no longer clip with Tunic and Cropped Pants.
Fixed Sigil Leg War Paint on humanoid legs.
Separated Banded Armor color zones.
Elven Legwear no longer clips with legs in certain poses when heels are worn.
Hakama and legs no longer clip in certain poses when heels are worn.
Corrected various spelling errors.
Pro:
Scene Maker bug with low-resolution images fixed.
Scene Maker crashes on low powered devices significantly improved.
October 5th, 2021
"Copy Link" is now available from the Open split button in the Character Browser.
The display order of species has been fixed to include Human at the top again.
Fixed Techno-Organic Leg Armor clipping with Tactical Armor Boots.
Corrected single handheld arrow options that were not showing up in the side or back item slots.
Smaller bracelets no longer tuck down the sleeves of the Three-button Shirt or Kimono top.
Raccoon Tail Hat no longer hides hair.
Fixed kneeling poses with heels.
Spell effects for Wooden Spoon and Cupcake now attach correctly.
Fixed unintended spell fx and decal bug on Futuristic Hoop.
Corrections for violin pose, low kick pose, and epic base pose.
Splatter decals are no longer cut off on the tail of the wolf mount.
Earrings correctly adjust positions when ears shift.
French Twist hairstyle no longer clips with face when hats are worn.
Corrected positioning of Slim Pants and Train when chosen with digitigrade legs.
Adjusted the Mechanic's Suspenders.
Swashbuckler's Tunic no longer gains shadows when using the bust slider.
Fixed the positioning of Double Pointed ears.
Adjusted how Adventurer's armor displays with tall boots.
Septmeber 14th, 2021
Corrected modifiers on some epic wings. (This may cause slight shifting in saved characters!)
Fixed issue with centaur torso breaking with skirts.
Removed old hand poses in old hand pose menu. Use advanced hand posing instead.
Removed two handed bagpipes as an option for kneeling poses.
Fixed clipping between Pirate Tunic and Basic Plate Mail Gauntlets.
Corrected various spelling and grammar mistakes.
Made it so the centaur waist can no longer pull apart.
Fixed clippings with Thief's Reinforced Leg Armor and Stealth Oiled Leather Chest Piece.
Updated the Chef's Whites (Legs) to prevent boots from clipping through.
Corrected the Sharp Linear Face Tattoo color zones.
Fixed clipping in Robot torso and legs.
Fixed Sigil Leg War Paint decal for Bovine legs.
Handheld amulets no longer clip with themselves.
Made adjustments to correct issues with kneeling poses.
Fixed Kung Fu Monks Pants clipping with Laced and Buckled Boots.
Dandy Coat and Shirt no longer clips when heels are worn.
Adjusted Engraved Arm Guards.
Added splatter decal options for Tonfa.
Corrected number of decal layers available for Animal-like Torso.
Shifted the angle of spell effects for the Wooden Wand.
Adjusted the Samurai Demon Mask.
Fixed Single Handheld Elven Arrow color zones to allow for different feather colors.
Corrected color zones on the necklace area of the Fancy Dress Top.
Fixed color zones for the Ornate Handheld Mirror.
Updated Treasure page Featured Pack images for new graphic design and image styling for full width.
Updated Buy Menu Color print popup gallery photos to reflect the results of improved color print settings.
August 2nd, 2021
Texture resolution increased for some devices. (This may cause the site to run slower on low-powered graphics cards!)
Removed face menu auto-reframe of camera.
Increased the maximum zoom amount to allow for better configuration of small parts.
Parts with decals now get more texture resolution.
Changed and transparency and incandesence interplay to be more accurate and match Tabletop Simulator better.
Fixed Muzzle Flash orientation bug on Tommy Gun, Cannon, Lunar Pistol, Blunderbuss, and Steampunk Chaingun.
Fixed problem with fireball detaching from hand in Helping Hand pose.
Tail held books fixed.
Kneeling Poses now work correctly with chain weapons, potions, familiars, etc.
Fixed the Cast Spell FX for Staves.
Updated Treasure Page images for July with new styles.
Fixed issue with gaps showing on Thin Cloth Dress Top.
Fixed dents in legs in certain poses.
Splatter no longer applies to two-handed item muzzle effects.
Fixed inconsistent error with pack claiming and downloads.
Fixed hair clipping with the head when certain faces are selected.
Fixed hair clipping through the front of hats with specific faces.
Fixed clipping between Buckskin Pants and boots.
Reduced how the tassels of the Kilt stretched in Helping Hand pose.
Fixed Splatter on chain weapons and on the Tombstone base item.
Corrected female hobgoblin settings to match thumbnail.
Fixed Sawed Off Shotgun side item positioning.
July 13th, 2021
Enabled advanced posing for shields.
Fixed a mount only check mark crash.
Removed decals meant for egg base items that appeared on other random items.
Downloadable packs are now included in the /treasure calendar page.
Created a mirrored version of the Crescent Solar Shield for easier advanced posing through the shield gap.
Added additional color zone options to the brow, lips, and eyes of the Gorgon Shield.
Fixed a distortion causing decals to appear blurry on the Heraldic Standard.
Fixed errors on the studded leather leg armor.
Allowed human faces to have decals previously restricted to Feline, Canine, Rodent, and Bovine Faces.
Edited setting for Elven Warhammer to better fit in side and back koozies. Turned off grip position as it was causing the Warhammer to float off the model.
Human face decals made available to eleven more heads.
Fixed decals on the Blowtorch and Vintage Blowtorch.
Coats that extend past the belt line will now tuck down poofy skirts.
Fixed the second decal menu not showing correctly on the base item Medical Bag.
Fixed error that caused tails to pierce through books.
Added decal options to the back sides of the Treasure Map and Ripped Scroll.
Adjusted the bottom of Street Mage's Coat to improve interactions.
June 1st, 2021
Swashbuckler Shirt and Coat button color zone fixed.
High Ponytail colors fixed when wearing a hat that tucks it in.
Street Mage's Coat chest color zone error fixed.
When closing and opening the site, only unsaved characters will be automatically loaded.
Weighting fixed at ankles for Roman style shoes.
Missing area of pants added on Dwarf Armor legs.
Panda decals added to more legs.
Newer shoulder pads default positioning fixed to better work with advanced posing and fitting over capes and armor.
Swept back hairstyle fixed with previously incompatible helms.
Outlaw Duster separated Collar color zone option.
Decals on handheld items update better when switching between held items.
Fixed a visual bug when applying skin paints to decals.
Fixed gaps in splatter decals on some handheld items.
Fixed dent in neck with high necked chest clothing.
Compatibility with some older graphics hardware improved.
Launched Hero Forge Pro + Download subscription plans.
Packs menu added in the Buy tab for purchasing Pre-Made Digital Packs.
Pre-Made Digital Packs section added to Digital Downloads page.
Character names and click-to-zoom previews of purchased digital minis added on Digital Downloads Page.
Added dates to Release Calendar for when all users and pro users can access new content.
Improved color contrast in links in the editor menus to make them easier to read.
Pro:
Created upgrade interface for Pro users upgrading to Pro + Download subscription.
Pro + Download subscribers can claim the Featured Pack of the Month for free on Digital Download page.
Identified the Featured Pack of the Month in the Packs menu as free for Pro + Download subscribers.
Created Digital Credit menu for Pro + Download subscribers to see their available credits and credit history.
May 1st, 2021
Seaweed skirt & Football legs for digitigrade legs have updated color zones to match human legs.
Facebook browser enabled again.
Paintball renaming now creates an undo point.
Ninja chest and pants sculpt update.
Easter egg hunt easter egg now available after easter.
The character you're editing sticks around in storage.
Heavy weapon posing enabled on mounts.
Fixed bug with two-handed heavy weapon posing becoming unavailable.
Leather Studded pants wonky weighting fixed.
Infantry pose fire connects solidly into the hand (L).
Character no longer shifts on mount when equipping heels.
Fixed issue with Leaf Warrior legs, adjusted the waist to fit tighter to the body, and added missing boot tuck forms.
Fixed ponytail tuck artifact for Horned Headdress.
Fixed issues with hair form for Asymmetric Bob hair style that was causing the mesh to crash into the head with certain helms applied.
Fixed issue with Leaf Warrior chest not allowing correct neck items.
Adjusted Raven face expression to fit the eyes better.
Fixed Street Mage's small color zone error.
Disabled teeth menu for Raven head instead of having it toggle to greyed out for incompatibility.
Fixed Cannon orientation to allow for better advanced posing rotation and compatibility across back items. Should work like the other heavy weapons now.
Fixed Cropped Breaches digitigrade legs button color error.
Fixed Jodhpur legs buttons that were not allowing color zones.
Fixed rivet missing color and detail on Fantasy Town Wheelchair Wheels.
Fixed color zones on Peasant Shirt.
Fixed Samurai legs color zone error.
Adjusted skirts to follow the waistband of the tunic top.
Weighted leaf warrior skirt to the new skirt joints. Should stay more leaf shaped.
Adjusted motorcycle poses to lessen gnome legs intersecting with scifi motorcycle.
March 1st, 2021
Improved mobile scrolling on older iPhones during checkout.
Removing a mini from your cart then proceeding to checkout with digital products no longer requires a shipping address.
Fixed a bug which caused dents in the lower back.
Some devices like the Galaxy S21 will have better graphics. Others may have graphics too good to run properly!
Horns for very old characters will no longer disappear when loading them.
Clip bases back text is now flipped correctly in mirror pose mode.
Poses now import more accurately onto characters with existing advanced posing.
Fixed settings for Pilot helm to use new open visor version for faces that fit poorly on closed helms.
Made eyes brighter in 3D Tabletop Downloads.
Model updates on various pants and skirts, including Wizard Robes, Plate Mail, Samurai, and Hide Leggings.
Reorganized Info menu.
Improved and restyled Part Request form; added Media Request forms (for sponsors, reviews, press, etc.)
In character browser, fixed certain purchased characters failing to appear under Purchases tab.
Improved eye gear fit on non human faces.
Fixed the "open copy" button on your Order Detail page.
Fixed scrolling issue preventing users on some mobile devices from scrolling fully up or down on login and checkout pages.
Enabled the single Tankard as a side item.
Fixed color zone errors on Gunslinger's Belt.
Some of the small side items like Holsters, Pouches, Potion Bottle, etc. should have a better starting upward rotation.
Fixed color zone errors on the Fancy Drink bottom in certain slots.
Fixed extra Spell FX menu not showing up correctly for banners. Banners with a horizontal and vertical pole now have two options.
Fixed color zone discoloration on the Summoned Mystical Wings. For bright emissive colors, it should now have a nice transition between the main part of the wing and the upper portions.
Shuriken should now have side posing options.
Changed options for the Alien One-Tooth to display unavailable helms instead of hiding them in the menu.
Saber in the side item option should no longer be upside down.
Fixed hand support sometimes showing as a floating piece when the left hand was hidden, when buying a model.
Fixed the Magic Orb causing arm locking issues when a Heavy Weapon is in the other hand.
Fixed color zone errors on Police Officer's Hat.
Added a small journal without a strap for an additional option.
Robotic eyes should now properly be disabled in the menu for the Classic Alien Head.
Fixed Double Bladed Greataxe color zone errors with color bleed on the blade.
Allowed advanced posing on Rapier in the side item slot.
Fixed missing settings on Greek Exomis so pants with a built-in gap will close it.
Pro:
Improvements to the speed at which lighting changes in Booth.
Fixed Dark Magic light mode. Was previously much too intense.
Adding a helm that covers the hair entirely now avoids deleting hair decal colors.
Fixed lighting in Booth to avoid sometimes resetting to default values unexpectedly.
February 1st, 2021
Fixed spell effect options for Open Ornate Book appearing on the base.
Setup auto hide for belly piercings on incompatible full chest pieces.
Fixed Gambeson Legwear color zone error.
Fixed the Blood Crescent Axe's blade color zone sharing with rivets.
Fixed Spiked Tooth Alien Features face losing its tooth when equipped with Plate Mail, Mummy Wraps and Assault Armor outfits.
Added color zones to the digitigrade version of the Studded Leather Leg Armor to match the human version.
Fixed Muzzle Flash for Steampunk Arrow Gun appearing on base.
Re-enabled back twist posing for heavy weapons.
Fixed Antique Rotary Cannon Orientation.
Added color zones to Cloth Jacket with Bandolier for more options
Added attachment peg to bottom of d20 base item for the rare instance where it didn't connect to the base.
Fixed a memory leak. Hero Forge should be more stable on low-powered devices when you've made a lot of edits.
Reduced effect of skin shader check mark in tabletop simulator tokens to avoid glowing skin
Tabletop Simulator tokens now get object source lighting effects.
Fixed Linen Legwrap not flaring out correctly over legs in the Low Side Kick and Inclined Pose.
Fixed some of the collar neck items not adjusting enough for the draconian type heads.
Fixed the species randomizer for the alien options not loading eyes by default when it swaps to the Classic Alien Features.
Allowed twist posing on the Energy Cell.
Added Spell FX to the Blood Crescent Axe and the Dwarven Butterfly Axe.
New Icon for historical filter button.
Fixed bug causing login page to not scroll correctly on some iPhones after closing the keyboard.
Restyled login page for mobile users in landscape orientation.
Footer links on My Account page now update responsively with changing browser size.
Users with credit on their account consistently see their credit applied to cover any taxes on their cart total during checkout.
Pro:
Changed light color picker to separate intensity from hue/sat for more obvious intensity controls.
Added shadow softness parameter to object source lighting controls.
Fixed a crash when accessing Booth with certain body shapes.
Updated decals tools to work better on smaller screens.
Disable drag and drop styling of folders when a purchased config is dragged over them.
January 11th, 2021
Pro early access parts now show up in menus for non-pro users to help avoid confusion. Users still need a pro subscription to use them.
Fixed two-handed spell effects shooting into space when using hand posing.
Allow the end of the snake tail to be posed to empower users to deal with some clipping it can cause.
Fill paint tool now properly fills belly.
Fixed advanced-posing menu crash when mount-only check marked.
Neck menu moved to under chest menu for clarity on how dependent it is.
Eye shader allowed on alien eyes.
Frog feet and shorter characters feet not sinking into the ground as far.
Lowered tiny centaurs hooves to the ground in Low Kick pose.
Made snake belts so they aren't using the human stuff.
Pulled some shoe soles out of the ground.
Added mm measurement on standing straight measurement (height advanced cog options).
Adjusted weighting on dwarven gauntlets.
Minimized hitch in cloaks.
Fixed jagged verts on pixie wings. Made the bottom half of the wing a little bendier too.
Fixed issue with touch devices when changing the paint icon in the mix tab.
Fixed issue with color zones for Long Fairy Wings.
Adjusted default geo for Cropped T-Shirt to remove sculpted chest shape.
Changed unavailable comment for neck items to "Incompatible with this chest piece" for user clarity.
Adjusted the fit to the Outlaw Riding Pants and Studded Jeans.
Wave pose side item skirt interaction fixed.
Fixed a bug with square bases on Tabletop Simulator tokens not being axis-aligned.
Changed necklace mods to fix inconsistency in greyed out options.
Centaurs get their own skirt rig to follow their lower half better.
Adjusted form of the Giant Stone Mallet to help prevent breakage in print version.
Split color zones on Stealth Leather Chest Piece for more options.
Split color zones on football leggings for digitigrade legs to give the same options as humanoid legs.
Fixed color error on Gambeson Chest Piece.
Split sleeve cuffs color zones for the Jabot Shirt for more options.
Fixed color zone error on telescope.
Fixed ambient occlusion error on Gambeson Legwear.
Fixed color zone error on Outlaw Shirt and Vest.
Fixed hand position of Old Cell Phone.
Added twist advanced posing to some back items.
Fixed medallion necklace stretching funky.
Fixed ring hand ring finger collision with ukulele in heavy metal pose.
Added cigar to hand held item options, instead of just being offered in the mouth option.
Not letting orc teeth push jaw geo through face lower gear items.
Stiffened up army pants stretchy groin.
Updated warning about bad Safari behavior to not display on older iOS Chrome versions that were built on the Safari engine.
Updated Info Menu to provide clear and separate means to contact Hero Forge or get answers to support FAQs.
Evened out the hemline of the swashbuckler coat.
Allowed secondary twist, grip position and reverse options in back items for weapons and items with cylindrical attach meshes, examples of this are most polearms, bows, staffs, and axes. Should allow for more options with back item positioning.
Pauldron (shoulder pad) scaling in advanced posing.
Browser cache busting for textures & meshes now per-part for better caching and faster loading. Look out for bugs!
Fixed issue where spell effects loaded incorrectly for Blooming Rod staff item
Fixed issue with Adventurer's Trousers that caused kneepads to collide with some boots.
Fixed divets in the noble pants butt.
Stuffed the hardened ravens face under the welding helmet.
Allow wrists to twist more in advanced posing. Slightly further than humanly possible, but useful in some situations. Enjoy your broken wrists.
Hide Ears' check box for headwear changed to 'Allow Ears' to make it clearer that it's only available for helms that make ears disappear.
Pizza base fixed up for Feb 9th national pizza day availability.
adjusted decal positioning to be more centered on shields
Fixed glitches in shadows in regular graphics mode.
Fixed three point landing hand position when advanced posing item in other hand.
Fixed menu displays for easier interaction on iOS Safari.
Updated share thumbnail to display nicely on mobile.
Adjustment to thickness of skirt on Slim Pants with Train to fix issue with thinness while in mounted pose.
Updated subscriptions anvil icon in the info menu dropdown. Corrected color and shape.
Updated some faces to include eyelid movement. Faces updated include: Orcish, Mouthless, Decomposing, Damaged, Gaunt, Bold, Delicate, Noble, Heavy, Bulbous, Smooth, Elegant, Gnomish, Round and Sharp.
Updated mask settings so that thicker elongated alien head does not clip with the ninja mask.
Updated glasses setup so that they sit better on faces.
Updated hand hold positioning for the d20 die in the left hand in some motorbike poses.
Fixed an issue where the handle of the briefcase would come detached in certain poses.
Icon update: Head menu smiles instead of frowns, Pose menu restored expression and eye icons. Some directory cleanup.
December 1st, 2020
Added Muzzle Flash effects to heavy weapons.
Enabled the belt leg options normally on snake or mermaid for all the bipedal legs.
Unlocked the droopy sleeve joints in the forearm amputee chest pieces.
Improved sleeve tucking for long coats so they are less likely to poke through gloves on advanced hand posing with wrist twist.
Neck patch is now behind animal pattern decals.
Edited placement on beards for the newer five draconian heads: Evil, Snapping, Crocodilian, Sleek, and Ridged, so beards and goatees sit better on the chin area instead of the neck.
Adjusted the Plate Mail leg armor pose modifier to not clip with heavier muscled heroes.
Fixed clipping issues for the Engraved Armguards and chest pieces with long sleeves
Fixed color zone bug on Swashbuckler Coat.
Fixed hard triangle in gradient on Magic Effect weapon fx option.
Fixed color zone bug on Tetsubo
Large collar chest items should now fit better with hoods and helms. The collar is tucked inward fixing clipping issues and allowing for more helm compatibility. Fixed for the Sorcerer chest without gloves, Stylish Jacket, Collared Body Armor, and the Street Hacker Shirt so far.
Modal letting iPhone landscape users know how to hide the Safari nav bar
Added warning when opening a copy of a mini from your cart will erase unsaved changes to active character
Added sample Virtual TableTop compatible download to Digital Downloads page
Fixed styling preventing some browsers from scrolling to the bottom of your cart contents page
Fixed Gift Card "Learn More" link being untargetable on iPhones
Changing dice material now immediately updates your selected dice
Restyled mobile Gift Card and Dice menus to fit all options on screen without scrolling, and use floating Add To Cart button
Users clicking on their cart icon with nothing in their cart are shown how to find the relocated Buy menu
Fixed share link images being stretched vertically on mobile
Improved cart scrolling for users on certain versions of Firefox
Pro:
Minor optimization improvements to booth
Fixed a bug where token frames were sometimes not recolorable when only a background was selected
Improved performance of token maker when zooming with a scroll wheel
November 16th, 2020
Advanced posing tool gizmo now off by default. Stays on or off once you've toggled it.
Shared characters will now show you a preview image which will appear in your shared links on social media
Fixed color corruption when holding items in tails.
Fixed a bug where two handed poses were not showing up
Improved color body themes for robots, skeletons, and other less common body types.
Fixed clipping centaur, merfolk, snakefolk skirts
Improvements and corrections to some names and descriptions.
The random species buttons for individual species will now automatically reframe the camera
Fixed mobile scrolling issues on iOS
Edited placement on beards for the Snake and Bear species so beards and goatees sit more the chin area instead of the neck.
Pro:
Fixed the sunlight intensity slider in Booth resetting to the default when set to 0
Fixed token downloads not downloading on mobile when rotating the device from portrait to landscape with the preview open
Fix an issue that was causing some configs to not respond to Top Down and Isometric camera selection in Booth
Fixed Booth's environment UI options not all resetting to the correct values when clearing changes
The lighting direction on a fresh character is now more accurate to the rest of the site when accessing the Booth tab for the first time
Fixed display issues with My Paints Library menu on iOS
November 9th, 2020
Treasure Tuesdays now come out in the morning PST
Tuned XL & XXL product sizing for more accurate results. Added dynamic breakdown of XL factors in material description.
Set pose modifier of hakama to fitted skirt to reduce clipping.
Share links don't stick around if you refresh the page so you can keep what you were working on.
Main editor menu now closed by default for all mobile devices
Pre-loading screen added, making initial load faster
Fixed a bug that was flipping back items the wrong way if you removed an advanced posed one
Fixed bug with weapon effects on extra arms flying around
Color picker mode now works for decals
Alien head now allows eye movement
Static pages now have a button to navigate back to the Hero creator
Multi-arm icons work when on a share link
Switching between two handed and one-handed weapons in the pose menu preserves weapon fx & colors
Removing arm no longer removes your bust.
Fixed dice paint thumbnail mirroring
Fixed stray color patches on chest pieces: Policeman's Jacket, Gunslinger's Shirt, Elven Heavy Armor, Mechanic's Coveralls, Bulletproof Vest
Fixed Ethereal wings bending in some poses like the 2handed bow fixed.
Adjusted sleeve tuck on the Bardic Coat so that it fits better under some gloves like the basic plate mail gauntlets
Eagle and Dragon Shields enabled in back item advanced posing.
Fixed rim color zone error on Witch Hunter Hat.
Added zones to Mechanical Orb to make the hand item and the base item have close to the same number of customization options.
Slight adjustment on Skeletal Hand and Robotic Hand to prevent some extreme wrist twist clipping.
Chests with hanging sleeves, Kimonos, Noblewoman, Ancient Robes, etc. should now be poseable with a shield equipped in the hand slot.
Feline Features face option should now have a separate mouth color option from the muzzle.
Fixed a bug on address validation that would frequently flag (mostly Canadian) valid addresses as invalid
Sleeve posing working properly now on all chest pieces with sleeves.
Measurement sliders now disable image downloads, stopping it from accidentally popping up when you long-press on them.
Improved torso and leg color transition. Added tummy patches to more torsos.
Removed elbow joints from forearm amputation locked joints list. Elbows are now advanced-poseable when you don't have hands.
Fixed skirt on violinist pose to not collide with the legs.
Adjusted weighting on the upper arm for mid arm amputation.
Split color zones up on parts of the Mechanics Suspenders to give more color option control.
Fixed color zone error on telescope.
Beard menu for Insect race now properly hidden since beards are currently incompatible with the insect face options.
Chests with hanging sleeves such as Kimonos, Noblewoman, Ancient Robes, etc. should now have correct color zones and themes when adding gloves
Two-hand archery poses are now disabled if one of the arms is using an amputated arm option since they were making the drawn arrow detach from the model.
Fixed the color zones on the top of the Futuristic Pistol.
Fixed the gradient colors on the gems of the Wizard Staff. There should now be six selectable zones on the gems.
The labels and theme colors for the Samurai Demon Mask should now be going to the correct part of the mask.
Fixed the graphical error on the colors for the Rabbit Ears they should now have a defined gradient.
Fixed color zone error on Ninja Top.
Reduced folder label size and spacing when on smaller devices
Dice photo update. Cleanup shadows for new UI, dice case/packaging not displayed, added metal dice photos
Dice menu 3D icons
Dice menu overall styling update. Separate material and color tabs, 3d icons
Tails and elephant trunks can now hold XL weapons as well. Long tails + long weapons can be fragile, so caution is recommended.
Left & Right arrow keys now rotate camera instead of miniature to avoid accidentally rotating miniature
Linking between some paintable areas now more consistent (Less of it). Only Feet soles & Palms are automatically painted.
Added tummy patches to more torsos.
Pro:
You can now move multiple characters between folders using the checkmark icon at the top left of the selected thumbnail in the Heroes menu
Added an "Environment" menu to Booth. This allows the lighting direction and colors to be changed.
Moved the "Hide Base" and "Hide Ground" options of portrait mode to the new Environment tab
Accessing the Color tab after Booth is now more efficient.
Moving the camera with the color tab open is now less laggy while thumbnails generate.
Fixed The base not appearing in saved thumbnails when saving a character from the Portrait menu of Booth
Clearing token background colors for gradients will now properly default to a black-white gradient instead of solid black
Fixed the advanced token color options not appearing for some of the token presets.
The "Hide Ground" checkbox in the Booth tab will no longer appear if your graphics settings are too low to support using the ground
Fixed isometric tokens always defaulting to the first isometric camera when returning to Token mode from another tab
October 26th, 2020
Earrings still available on left ear when missing right ear.
Fix bug with orientation changes on mobile iOS causing buttons not to work
Fix graphical corruption. A dark seam along the side of mini on some devices.
Stopped nose rings from falling out.
Adjusted hair shader thumbnails to more closely match applied paint
Fixed the camera tab of token maker having broken image links when working with a shared character
Fixed the camera being too zoomed out when entering the booth tab on mobile
Fixed an issue where opening the advanced color options of the token maker was crashing the UI
Fixed an issue where eye colors were remaining after hovering over a color theme
Slightly increased hitbox on sort button in Heroes menu
Menu buttons on left side easier to hit on mobile landscape view where screen size allows
Adjusted the Elven side quiver and arrows to fix clipping issues.
Adjusted Cupid arrows on back quiver to reduce clipping.
Fixed bug with advanced posing transform gizmo showing up in screenshots
Sleeve advanced posing
Pro:
Deleting a decal's paint will now hide that decal's layer
Decal default colors are now mixable for newly applied decals.
Decals can be colored directly in the decal menu
Decals layers can be turned off
Folder sorting is now case insensitive
October 19th, 2020
Hair and beard decal beta for pro & Kickstarter backers!
Adjusted the character reframing on window resizes to be less aggressive.
Added functionality to warn users that the site's about to be updated if they are actively using it during an update
Added two handed posing to more handheld items
Paint picker tool (alt mouse key) works more consistently.
Paints that match what's on the character glow blue
Iris gradient can now be independently edited. Smaller gradient thumbnail shown.
Paint gradient thumbnail gets hidden when in advanced mode to avoid redundancy.
For desktop and tablet paint & mix menus, added on screen tool menu for "Paint" "Fill" & "Pick"
Back button for product selection menu moved in-line to work with right aligned menu mode
Color->Clothing menu renamed to Color->Theme for more clarity
Search categories (ie, sword, bow, etc. for hand gear) are now more compact for smaller screens.
More browsers are marked out of date. Hero Forge uses intense graphics features that are not available on non-standard browsers.
Fixed a bug with 'replace shader' (Ctrl click) paint tool which duplicated paints needlessly.
Added a dummy expression menu to inform people that it has moved
When browser has hardware acceleration turned off, prompt them to turn it on
Fixed bug where Alt-Tabbing into browser window would leave paint tool in picker mode
Hair fit on robot face fixed
Fixed a bug where the whole UI would disappear while using the color menus.
Graphics optimization for less powerful devices. 20% improvement to frame rate in some cases.
Improved shadow quality. Is a little smoother now.
Advanced posing transform gizmo on by default now.
Fixed bug with advanced posing gizmo when switching between parts, old part was still being transformed.
Random species button now clears horns properly between clicks
Search dropdown menu is now pretty.
Switching between two handed and one-handed weapons does a better job at keeping your paint choices
Relaxed Regard pose skirt clipping adjustment.
share links now work with hotkeys again
Glow paint option on skin behaves properly in simple mode (Avoiding white highlights)
Adjusted the camera to zoom towards the head more consistently
Fixed checkout user flow to edit payment method after a payment method is declined
Ensured the New Registration / Login tabs don't change when switching mobile orientation or when tablet soft keyboards open
Changes to colors and sliders show the * properly next to your heroes name to indicate it is unsaved.
When hovering over something other than a spherical eye with an eye shader, show an invalid cursor
Adding a large helmet, refreshing the page, then removing a helmet no longer leaves character headless
Fixed shields straps clipping with chest piece sleeves, should now tuck under the strap in most cases.
Back item quivers now default to having arrows in them so you don't have to manually add them
Warn users adding a mini to their cart if there aren't colors
Fixed color errors on Wizard Staff.
Default graphics quality setting now more accurate to your GPU power
Added Wand back into back slot items.
Fixed color errors on Monk Spade.
Split coat and vest button color zones on Gunslinger's Shirt.
Smoothed Gradient on Summoned Mystical Wings.
Split color zones for more options for the pommel of the Bastard Sword.
Split color zones for more options for the Blackguard Chest Piece.
Split color zones on the Snub Nosed Revolver.
Fixed color errors on High Capacity Pistol.
Split color zones up more for Elven Legwear.
Split color zones of belt for Half-Plate Leggings.
Fixed the Female Stealth Leather chest piece so it fits better under gloves.
Moved genre (fantasy, modern, etc.) filter to end of filter list for items (so swords, etc. show up first)
Prepped mutation alchemy
Added Release Notes page
Pro:
Improve import theme for better color matching
Improved Import Pose functionality for older saves
Fixed bug with pose import when importing character with multiple tails.
October 6th, 2020
New right-aligned menu option for desktop available in user Options menu (Experimental!)
Summoning circle 3D background can be dispelled from user Options menu
Hero menu saves now offer a default sort order, available in user Options menu
User Options menu shortcut added to footer in desktop layout when there's space
Part tooltips for touch devices have their own less-obtrusive location
Part tooltips for desktop devices avoid overlapping with other part options
Facebook app's built-in browser now has better error message about being unsupported that lets you copy the link you were following
In-view menu items for mobile now appear at top of scroll instead of bottom (only when below certain sizes)
Side UI menus now move inwards in super-widescreen modes to avoid huge mouse travel distances
Morph normal expression rendering has been turned off (for aesthetics, performance, and browser compatibility)
Advanced Posing grid menu now has more columns + cleaner layout
Switching to two-handed weapon now preserves pose if it's compatible
3D manipulators work again for all items in Advanced Posing menu
Loading screen detects old versions of Chrome, Edge, and Firefox and prompts user to update their browser
Clear button working with base items & advanced posed hands again
Paint mixer has gradient preview to avoid confusion about low and high tones being behind the advanced options
Some species no longer accidentally reset the clothing choices
Added popup error if your network is corrupting binary mesh data
Some parts will now get higher resolution textures (for example, faces)
Import Pose functionality now properly imports hand poses
Summon circle 3D environment uses less texture size
Fixed bug with some Android browsers where search would immediately disappear when toggled
When following a share link, loading thumbnail displays the shared miniature
If live client site is detected to be out of date, prompt a page refresh to avoid mismatches between client and server
Fixed bug that made weapon flame effects for two-handed items unclearable
Fixed graphical bug that caused moving green or red pixels on some devices
Modified default graphics option for some devices
Fire and other spells encouraged to stick properly to weapons in a few odd cases. More weapons have been tested with magic and set on fire.
Heavy Weapons added into the Back Item menu. Lost scabbards have been placed back onto the menu rack for the Back Item menu.
Added many more labels to parts for the advanced theme color menus. Parts that I didn't even know the name of before this.
Color areas placed back into their proper zones on some parts. The mimic wouldn't stop moving but is now properly painted again.
Initial flight tests conducted with thirteen prototypes reporting promising data.
Fixed error preventing some users from applying free shipping rewards to painted minis
Added Subscriptions FAQ link to Info menu
Hero Forge Pro subscription checkout updates correctly if you change selected plan or payment method part-way through checkout
Help more mobile users accidentally discover Undo feature
Improved explanation of Hero Forge Pro features and how to redeem Token Maker Unlimited rewards on heroforge.com/subscriptions/
Update "White Translucent Dice" to be described consistently as "Clear Translucent Dice"
Fixed display bug where users could select "null" color in dice menu and see the Forbidden Color
Reshipped Orders should now contain two tracking links on Order Details page
Improved clarity to user as to why a subscription purchase was declined
Shipping vouchers should now only appear once in the cart
Improved stability on initial subscriptions step
Made it easier for Kickstarter backers to see which rewards they have already redeemed on heroforge.com/account/kickstarter
Fixed critical capitalization and spelling errors in patch notes
Pro:
Folders now persist after creation even if they are empty
Folder names are now sorted alphabetically by default
Import Species functionality added to Open menu in Heroes
Saving paints in your Personal Paint Library should be faster and more reliable
Fixed bug on Firefox where dragging and dropping a saved hero into a folder was causing a new tab to open with the save thumbnail
Show Hero Forge Pro subscription status more accurately for Kickstarter Backers who have redeemed their Token Maker Unlimited rewards